#ifndef _StateManager_H_
#define _StateManager_H_

#include "State.h"

class StateManager
{
public:

	StateManager();
	~StateManager();

	void ChangeState( State *pkState );
	void Release();

	State *GetState() { return m_pkState; }


protected:

	State *m_pkState;


};


#endif // _StateManager_H_